![]() ![]() However, with two years of work behind them, it looks like Pickledscones and Thelasteddieonearth are nearing the finish line on their mod. Thank you for reading our adventure so far in making a map, this is our first map ever and lots of people are interested to play it.Every enemy can be hit and every boss can be beat. ![]() most mechanics are ready and now we're trying to get voice actors to start the main story, We hope to finish this map in 2018 or 2019. Now we're here on a new world and new terrain, Now we decided to change the mechanics to fit another Zelda game as each game has it's own gimmicks and mechanics, now we're going for an Ocarina of time-wind waker type of map with an original not yet made story and a gigantic overworld. Another year passed and we decided to remake everything again, a guy named "PrimusProduction" let us use his terrain he made in worldpainter for our revamped project, Then we started to get serious and decided on the story, we got voice actors and way better mechanics, a few months later, we decided to change once again everything since we always got better and better. A year later we decided it wasn't enough and started working on everything from story to overworld from scratch, we did this over and over until we got something we like. Now it had actual mechanics and story from Zelda games, We were starting to get the concept of storytelling and advanced command blocks. we weren't demotivated and started reworking the project again. A few months later the world got corrupted and couldn't be restored. ProjectVenture, previously known as ProjectCorruption started in mid-2013 where I, Blokked and my good friend Kylee met when I was working on a really bad Zelda map. ![]()
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